About This GameRed Goddess is a nonlinear side-scroller platformer with combat situations in an adventure to explore the inner-mind of a young goddess with the objective of remembering and recovering her own powers.-Explore the mind of a young goddess. -Fight against the “dark thoughts” and an invisible enemy “The Narrator”. -Possess and move elements of the planet to uncover the mysteries from the past of the main character. -Combination of brawl and platform action in an epic and compelling story. Gameplay: Control 3 playable characters with their own unique skills and abilities in a non-linear platform/adventure game. You can play the game with Divine, the main character, to jump, double jump, talk and interact, and also some psyche power like telekinesis. You can also select and play as a “mask” of the main character (either Rage or Fear persona). Once you play as a mask, you can unleash deadly melee combos, useful for combat situations. But the other mask appears following you everywhere in the game, and could turn against if you activate certain traps. Unlock Powers. You will have to find and collect pieces of an ancient armor to unlock new skills and enter new zones. Possess and move elements of the planet to uncover mysteries from the past of the main character. You also can possess the minds of enemies to use them in combat. What’s Red Goddess’s Story? The story resolves around a young goddess named Divine who is haunted by her own subconscious. Something unknown is tearing her apart from the inside out, destroying her mind and her soul. Deciding to right this wrong, she enters into her own subconscious and discovers a planet within her own mind. Filled with trees, mountains, and caves, she will journey this world and discover what her true connection to it is. And more importantly, who she is. …..but soon you will realize that there is more to this adventure than what we first thought. Explore a mysterious Planet driven by the subconscious mind of the main character: Divine. Who are the main characters? Divine: The primary playable character and a goddess as young as the world she watches over. She is very useful to jump, double jump, speak, and interract with elements of the planet. But her main skill is to move objects with her telekinesis power to reach new zones. With these unique skills, she will be able to discover her connection with the world she loves. Rage: The first mask of Divine is a being of anger and muscle. Able to overpower red enemies with brute strength alone Fear: The second mask of Divine is a being of almost ghostly fright. Swift and cold she is perfect against blue enemies. Narrator: A nameless narrator that lurks the world of the young Divine. Though unsure of his true form, he can’t hide his malicious intent to Divine. He’s responsible for provoking the “Dark Thoughts”, blocking Divine from other zones of the world, and even make the world itself go against her. He can also make Divine and her sides dought themselves and attack each other. Can a monster truly be above a god? Negative Thoughts: The primary enemies of Divine as she explores her world. With every zone infested with these things, they have adapted with the land to go against Divine. Leaving them alone will only cause the world to corrupt. The dark tunnels hide horrible creatures, followers of Divine´s negative thoughts. Little by little, they are corrupting every part of the planet. And many more dangerous creatures lie in wait for Divine... What is the Genre and Inspirations? Yanim Studio Team is fan of Action/Adventure/Exploration, our inspirations are some of the great non-linear Side-Scroller games as: Guacamelee, Outland, SuperMetroid, Dust: An Elysian Tail. 6d5b4406ea
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About This ContentThe powerful Episode Editor allows advanced users to create their own Episodes of Chroma Squad - no coding required! 6d5b4406ea
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About This GameThe Way of Life DEFINITIVE EDITION will make players live several life experiences from the point of view of three characters of different ages: an adult, an old man and a child. The game’s strength is that every experience has a different gameplay mechanic, one that makes the player really feel the character's limits, feelings and fears in every situation. The only thing the three characters have in common is the first person view, which fully immerses the player in every character’s life. THEMESThe Way of Life DEFINITIVE EDITION tells stories about several serious themes: from euthanasia to the death penalty, from war to love, from bullying to discrimination. Every one of them is tied to the other by the game’s main themes: personal growth and the different ways of perceiving reality.CHARACTERSThe player chooses how to face every experience, so every playthrough can be different depending on what decisions the player takes. The characters are extremely different, both visually and control related. The child sees the world in vibrant colors, eager to explore it, while the adult has a narrower, desaturated view except for the things he really cares about. Control wise, the old man moves slowly, with a shaking camera, to simulate how an elderly person moves; while the child can run and jump freely.CONTENTThe Way of Life DEFINITIVE EDITION will feature 10 Experiences, 30 Levels and more than 70 Significant Choices. This will let you build your own personal life experience, that will lead you to a choice-dependent ending. Can you face yourself? Do you think you'll be able to make the right decision at the right time? There’s only one way to find out, PLAY THE GAME!6d5b4406ea
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About This ContentPatton’s Charge covers a series of operation conducted along the Western front in late 1944 to early 1945. After the breakout from Normandy in mid-1944 General Patton launched a blistering drive across France with the aim of penetrating the German Westwall line south of the Ardennes. Patton’s Charge will cover the more significant battles of this famous campaign, including Operation Nordwind, Nancy, Metz, the Saar and the Lorraine. It will also cover the Huertgen Forest battles just north of the Ardennes.Many of these battles involved low unit density over large map areas. This will be markedly different from the more highly congested Battles from the Bulge and Market Garden. They will also provide a good mix of different force types and qualities. Some of the battles will see elite forces from both sided pitted against each other in set piece standoffs. While others will see more freewheeling battles as mobile forces must penetrate and outmaneuver their opponents. Patton was the master of the mobile offensive. Will you be able to live up to his reputation? 6d5b4406ea
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About This GameTurn a scripted steel-cage wrestling match into a real fight in this 250,000-word interactive novel!You've always dreamed of becoming pro wrestling's biggest star...but a wrestler's world is fraught with hardship and betrayal, in and out of the ring. Become a powerhouse, a technician, a high-flier, or focus on your promo skills. There's more than one road to success. But none of those roads will be easy. This is a world where your biggest fans are your harshest critics; where the front office is more dangerous than the squared circle; where friends can become enemies with a single heel turn; where, sometimes, the only way to win is to lose, spectacularly. This is professional wrestling. And you're about to change it, forever. Slammed! is an epic interactive professional-wrestling novel by Paolo Chikiamco, where your choices control the story. The game is entirely text-based--without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination. There's never been a professional wrestling game like this, a game where the outcome of your final match, your choice of opponent, and your relationships affect the ending. When's the last time you played a pro-wrestling RPG with a "kayfabe" stat?--or where your trash-talking "promo" ability is as important as your core strength and wrestling technique?
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About This GameOvercooked returns with a brand-new helping of chaotic cooking action! Journey back to the Onion Kingdom and assemble your team of chefs in classic couch co-op or online play for up to four players. Hold onto your aprons … it’s time to save the world (again!)Out of the frying pan, into the fire… You’ve saved the world from the Ever Peckish. Now a new threat has arisen and it’s time to get back in the kitchen to stave off the hunger of The Unbread! ONLINE/LOCAL MULTIPLAYER MADNESSYou’ll knead to work together (or against each other) to get the highest score in chaotic local and online multiplayer.FEAST YOUR EYES ON THISJourney across a brand new overworld map by land, sea and air. Get cooking in new themes ranging from sushi restaurants, magic schools, mines and even alien planets!WHET YOUR APPETITE!Travel the land cooking up a range of new recipes that are sure to cater to any tastes, including sushi, cakes, burgers and pizzas.ROMAINE CALM!Travel through teleporters, across moving platforms and save time by throwing ingredients across dynamic kitchens that shift and evolve. Some kitchens even whisk your chefs away to new locations.6d5b4406ea
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February 2020
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